Friday, January 2, 2009

1/1/09 Fighting games on the Wii?!

2008 Has come and gone and with the new year comes new motivation to pretend you can do things you couldn't do last year. Among the things I'm resolving to do this year, What's going to effect you most, America, is my daily blog posts. That's right, 365 posts to awe and inspire you. The guy from linesandcolors does it, so it must be possible. Anyway, I just came up with the idea (and I was hung over aaaaall day yesterday. No one ever stops me when I mix liquor into my beer...some friends, huh?) so today, I'll post twice.

Last night I finally got a hold of Tatsunoko Vs. Capcom. For those of you who don't know, its a Nintendo Wii fighting game that crosses over characters of 70s anime production house Tatsunoko, with the cast of Capcom games (Capcom = the people who made streetfighter, resident evil, and megaman). Importing Japanese games is always sketchy because you never really know how much you can understand with your limited understanding of kanji/katakana/hiragana, but I really wanted to try this game because it looked like something fresh. I've been rehashing the same stale entertainment for about 10 years and I'm aching to be inspired by something new. Sure I had fun flirtations with Doctor Who, Firefly and Tengen Toppa Gurren Lagann, but none of those lasted very long or even inspired a page of artwork.
So I finally boot the game up and watched the little intro anime. It was very nostalgic even though I was never really into Gatchaman or other transforming hero characters of the 70s. My verdict is like this... The game is fun. I don't know if it has online play features or even how the multiplayer goes, but its very pretty from an animator's perspective. Particularly the Tatsunoko characters who haven't really been reinvented this century. They come out as crisp and inspired characatures of what they were like...Just like the Marvel Vs. Capcom games.

In addition, I picked up Naruto Clash of Ninja Revolution 2. The Wii version of the gamecube Naruto fighting games. I've played this at Galaxy Video a few times and let me tell you, those kids make Naruto: CONR2 feel like Street Fighter. Amazingly fun multiplayer. Not so cool in single player mode, but the animations are so sweet. The way the animators translated the moves from the comics is brilliant. Check this one out if you are an artist with a wii.

All in all, good times with Wii fighting games. I've been thinking, if there's gonna be a 360 version of sf4, that means it can fit on a dvd, right? So why not a Wii port? Is that too much to ask?

Ok, of to the plantation for me. Draw lots of stuff today and post on

1 comment:

kidfrancko said...

It's not the size of the disc that's the issue, it's the graphical requirements to play the game. The Wii is still just a souped up Gamecube. Yes, yes you can curse me out all year long, telling me about the revolutionary controls but graphically it is what it is. Anyway the reason that you have Tatsunoko Vs. Capcom as a wii exclusive is to null the idea of even asking for Street Fighter 4. Impossible. I would however beg for a Street Fighter 3 Collection disc.